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1. No more passive datacores. - in Player Features and Ideas Discussion [original thread]
Simple Idea, turn off passive datacore farming. Datacores should be obtained via active means, (exploration or missions)
- by ghost st - at 2013.06.20 07:30:00
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2. Data and relic site problem - in Issues, Workarounds & Localization [original thread]
I have also encountered a problem where you get the message "Someone else is already trying to access this container", and you can't finish the site and the site won't despawn because it isn't finished.
- by ghost st - at 2013.06.07 00:57:00
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3. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
CCP wants amarr to have lasers, and drones, and neuts, and all kinds of bullshit. I understand that overlapping roles is a bad thing, but maybe CCP needs to look at ways to do it without homogenising everything. They are also opening a new can o...
- by ghost st - at 2013.05.10 18:33:00
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4. [Retribution 1.1] Armor Tanking 2.0 - in Player Features and Ideas Discussion [original thread]
Liang Nuren wrote: ghost st wrote: As I said before the issue isnt speed, armor does not need to be like shield tanking. The problem is that the sig radius penalties for shield tanking are ineffective, and do not have the same crippling e...
- by ghost st - at 2013.01.22 20:26:00
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5. [Retribution 1.1] Armor Tanking 2.0 - in Player Features and Ideas Discussion [original thread]
As I said before the issue isnt speed, armor does not need to be like shield tanking. The problem is that the sig radius penalties for shield tanking are ineffective, and do not have the same crippling effects as the speed penalties for armor. ...
- by ghost st - at 2013.01.22 20:02:00
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6. CYNOJAMS for everyone! an idea to nurf fast travel with out nurfing any ships! - in Player Features and Ideas Discussion [original thread]
iskflakes wrote: Won't help. Need to nerf cynos completely with a mass limit. It's the only way to defeat the blob. Cynojams and mass limitis are unnecessary imo. Give cynoes a 'spool up' time where the local beacon appears, so you have ti...
- by ghost st - at 2013.01.21 22:28:00
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7. [Retribution 1.1] Armor Tanking 2.0 - in Player Features and Ideas Discussion [original thread]
I think that the speed penalties for armor tanking are much more potent than the signature radius penalties for shield tanking. I mean if you look at turret tracking, speed (well Transvaal) is much more important than signature radius. You can ha...
- by ghost st - at 2013.01.21 22:17:00
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8. I Was Stupid But CCP Should Change The Game - in EVE General Discussion [original thread]
Valei Khurelem wrote: LOL! :D A goon being serious? Never heard of it. Now you have, hell has officially frozen over
- by ghost st - at 2012.01.07 04:42:00
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9. Ships that suck, what ship would you change? - in EVE General Discussion [original thread]
Jojo Jackson wrote: ghost st wrote: The Prophecy is for situations where survivability is a little more important than dps. Except, that you can make the Harb more tanky then the Prophecy. First of I would remove the HOLE 10% cap/level ...
- by ghost st - at 2011.12.12 09:41:00
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10. Ships that suck, what ship would you change? - in EVE General Discussion [original thread]
Vallek Arkonnis wrote: I can only go from experience and I've only flown amarr so here goes: Drop the Retribution's utility high slot for a second mid Add a bit more PG to the Omen Swap the Punisher's 10% bonus to cap use to rate of fire or...
- by ghost st - at 2011.12.11 22:40:00
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11. Ships that suck, what ship would you change? - in EVE General Discussion [original thread]
Xenial Jesse Taalo wrote: The Malediction. It's like a set of self-contradictions. Range bonuses to scramblers but they give it rockets. Armour bonuses on an interceptor. The only thing it did well was look good, but thanks to Crucible that's g...
- by ghost st - at 2011.12.10 11:18:00
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12. Ships that suck, what ship would you change? - in EVE General Discussion [original thread]
Max Von Sydow wrote: Pretty much all the lower tier ships. https://forums.eveonline.com/default.aspx?g=posts&t=24582 https://forums.eveonline.com/default.aspx?g=posts&t=42257 I don't believe that tiers should be removed, I lik...
- by ghost st - at 2011.12.10 11:16:00
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13. Ships that suck, what ship would you change? - in EVE General Discussion [original thread]
Mine would be khanid ships. Combines a close in weapons system that you need to get in close with, and a defense system that is counter productive to getting in close to your target.
- by ghost st - at 2011.12.10 10:20:00
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14. Ships that suck, what ship would you change? - in EVE General Discussion [original thread]
Now that CCP has (mostly) fixed hybrids, I think that the weapons systems themselves are where (or are close to) they need to be. I think the next thing CCP should do is focus on some of the ships themselves. There are many ships in EVE that suck...
- by ghost st - at 2011.12.10 09:09:00
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15. Problem being podded? (just a warning to others with expensive pods) - in EVE General Discussion [original thread]
Just set autopilot, and activate when boned. Ship dies and autopilot instawarps the egg to saftey
- by ghost st - at 2011.12.09 08:50:00
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16. Whats your favourite kind of PvP - in EVE General Discussion [original thread]
Non-consensual or freightor pvp
- by ghost st - at 2011.12.09 05:58:00
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17. The business case for removing the NeX - in EVE General Discussion [original thread]
Solstice Project wrote: I really liked reading your post, but i don't see any reason why the NeX store should go away. It's there. The only reason it has impact on you is simply because you have a problem with it. It does not have any effect ...
- by ghost st - at 2011.12.08 22:40:00
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18. CCP why cant I have guests over? - in EVE General Discussion [original thread]
Barakkus wrote: No one likes you anyways. My alts like me
- by ghost st - at 2011.12.08 22:31:00
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19. CCP why cant I have guests over? - in EVE General Discussion [original thread]
Singoth wrote: I used it today. I needed to go to the bathroom. Nah, but they really need the public areas implemented ASAP, otherwise this was just a waste of time for EVE. I mean without the public areas, why cant someone come to my pr...
- by ghost st - at 2011.12.08 11:40:00
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20. CCP why cant I have guests over? - in EVE General Discussion [original thread]
Ok so now I have a choice of 4 shiny closets to be lonely in, but what about my friends CCP? why cant they come to my house?
- by ghost st - at 2011.12.08 11:17:00
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